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We surfed 'em.
You'll love 'em!







Stuff We Like. Alot.

  • BGW Cafepress Store
    Looking for a Mud Flap Bubba coffee mug? Hat? It’s here.
  • Big Muscle Bears
    You don’t have to have muscles. Or even be a bear. Bill & Andy run a great profile site. Now with FREE video chat! Hello.
  • KingFurADay.com
    Brian’s extensive bear photo collection and personal pics. Good stuff and Brian’s super hot.
  • Hairrison
    The SF Bear Street Fair. One of our favorite bear events.
  • Lazy Bear Weekend
    The Olympics of Beer Busts! A great 5-day fundraiser at the Russian River.
  • bearciti.com
    Great new bear profile site with cool features and it’s not owned by Butthead Buddy Bear.
  • BearFilms.com
    Cool guys, hot movies, and some great Hairrison pics
  • El Hombre y El Oso
    Cool Seville bear bar with great music. We met the DJ Luis at Amsterdam gay pride!
  • SF Movie Bears
    Dave’s excellent movie club in SF. See new movies with a big group of fun guys.
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Pixel Pup’s Gaming News: Manhunt 2 Edition

Posted by Pooch on September 13th, 2007

Hey guys Pooch (Will D’angelo) Here! I run a website and weekly videogame show for Mtv called “The Wiicast“. I’ll be bringing you loyal readers videogame news updates every week. The bear community is no stranger to the world of videogames and there are very few websites/blogs focused on “gaymers”, let alone bear gamers. So to kick off this new column, we’ll be talking about the controversial new game for the Nintendo Wii and PSP, Manhunt 2.

For those not familiar with the Manhunt Franchise…no, not THAT Manhunt, here’s a brief history. Manhunt is an incredibly violent videogame for the Playstation 2 and Xbox systems. You play as an escaped convict and are trying to evade your pursuers. Doesn’t sound so bad, right? Wrong. The purpose of the game is to hide in the shadows and sneak up on your enemies. Once that is accomplished you have to kill them……gruesomely. I’m talking broken bottle to the neck, plastic bag over the face, axe to the spine. You know, that sort of thing. all the while receiving instructions from a mysterious man telling you who your next target is. Owners of the game could attach an optional headset/microphone to their respective systems which would pick up voice, background noise and even the players breathing. Breathing too loudly would draw attention from enemies.

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